Topics & People
Different types of players Molly Bloom identified in her games, including the 'self-destructive bullet train' types and the highly competitive people comfortable with volatility.
A criminal group (or impersonators) that approached Molly Bloom in New York, demanding a piece of her game and violently assaulting her when she refused.
A criminal organization with alleged ties to players from Brighton Beach who participated in Molly's New York game. Their wiretapped phones led the FBI to her operation.
The value derived from relationships, which Molly Bloom focused on cultivating by building trust and community among her players, rather than treating them as transactions.
A legal process where the government seizes assets associated with criminal activity. The Division of Asset Forfeiture seized all of Molly Bloom's money before she was criminally charged.
Advice and strategies on sales and building trust that Molly Bloom now shares in speaking engagements, based on her experience building her poker empire.
A-list actors, politicians, and business leaders who participated in Molly's Game, adding to its exclusivity and allure.
A form of poker involving very large sums of money, which was the foundation of Molly Bloom's business. Buy-ins for her games ranged from $10,000 to $250,000.
Molly Bloom's memoir detailing her life running underground poker games, which she wrote to address financial debt and reputational harm after her arrest.